Buck's Blog

The Stream-of-Conciousness Journal of a Wargamer

Revised Vehicle Record Sheet for G.A.M.E.R.

| August 31, 2014

In the past two weeks I’ve had a chance to run two GAMER events with vehicles.  As mentioned in an earlier post, the infantry rules are pretty solid.  We find some interesting nuance from time to time that must be addressed, but the infantry rules are largely complete.   As a result of recent play [...]

Correcting the Deficiencies in Card-Based Activation

| August 31, 2014

A common issue with card-based systems is that everyone sits around watching one person perform actions.  For years I eschewed card-based activation in my designs.  I employed card-based activation for Blood and Swash, because a figure can’t do much with a single activation, so the amount of idle time for other players is short. The [...]

Bridge

| August 30, 2014

I found this bridge yesterday at Michael’s craft store.  It is reminiscent of the one that came with the old Marx Blue and Gray Playset, but I think it’s a good size for 28mm figures. I placed the first figure I put my hands on in front of the bridge for scale.  I think the [...]

Colonial Marines!

| August 24, 2014

At Cold Wars I purchased these new figures that are meant to look like the colonial marines from the Alien movies, specifically the second movie, Aliens.  The paint job is okay, but didn’t photograph very well on my phone with the flash. In particular the faces look awful in these photos. I am planning on [...]

Finished up some stuff early this morning

| August 23, 2014

Last weekend I began working on some 28mm WWII figures.  When I started working on GAMER, I found that I didn’t have the right figures to make correct squads.  I had lots of men with submachine guns, because I got them to fight giant ants in a pulp game.  So a couple of conventions ago, [...]

A Little Weekend Gaming

| August 17, 2014

As my wife and kids are off visiting my mother in law, I invited a few buddies over for a small gaming session.  I find that early play testing rules is often better with a smaller group.  I am still refining the vehicle rules for GAMER and wanted to test some ideas with just three [...]

Toy Soldiers

| August 9, 2014

A couple of weeks ago Sammy ran her first convention game at Historicon.  She used my Eureka toy soldiers fighting the Eureka teddy bears.  That reminded me that I had 12 more toy soldiers in my ready-to-paint box.  This morning I knocked them out.  These are the last ones I purchased before they stopped updating [...]

Recent Painting Projects

| August 7, 2014

    It’s been a while, but I finally had time to do some light painting.  I took the opportunity to knock a couple of things off my painting queue.  The first was a batch of knights I got in a convention flea market.  I have been toying with the idea of a jousting game [...]

Planning for Barrage Commences

| July 24, 2014

Now that HISTORICON is behind us, the HAWKs will begin planning our annual gaming day, Barrage.  This year’s event will be 13 September.  If you would like to run an event, please contact surdu@acm.org.  Also, see the Barrage Web site:  http://www.bucksurdu.com/Buck_Surdu/Barrage.html In addition to a full slate of games, we will also have a table [...]

Historicon 2014

| July 23, 2014

Last weekend was HMGS East’s flagship convention, HISTORICON.  For the third year in a row it was held at the Expo Center in Fredericksburg, VA.  I had planned to take both Thursday and Friday off work to attend.  Since I hand’t committed to running any Thursday games, at the last minute I determined to go [...]