Buck's Blog

The Stream-of-Conciousness Journal of a Wargamer

Blood and LARP at Barrage 2014

| September 14, 2014

As Barrage 2014 was winding down, we set up a “barroom” ala Blood and Swash for some semi-LARP-ing.  The basic idea was to replicate the pirate tavern brawls and Jennifer, Chris, and I run using Blood and Swash with the HAWKs as the figures.  Note in the picture above that we used foam koozies as [...]

Barrage 2014 Was Another Huge Success

| September 14, 2014

“Argh!” Geoff says, “If you did’t attend Barrage, you’re a scurvy bilge rat!” Barrage 2014 was another major success.  We had a record or near-record number of attendees and 16 tables full of game that ran from 0900 until after 2100.  Again Age of Glory and On Military Matters came and set up dealer tables. [...]

GAMER Cards

| September 11, 2014

The design of the cards for G.A.M.E.R. is mature enough that I wanted professionally printed decks for continued play testing.  I set them all up in the correct template and sent them off to Superior POD to be printed.   We had an early glitch in which I need to make some corrections to the [...]

Reaper Bones Sci Fi Figures

| September 11, 2014

I mentioned in an earlier post that last weekend I had started a couple f painting projects.  One was to paint up the Reaper Bones science fiction figures that were part of the Bones I Kickstarter.  For me, these are meant to be opponents for the Aliens-like space marines. I suppose these figures are meant [...]

Weekend Projects

| September 8, 2014

I spent a fair amount of the weekend helping my son with college applications, taking my daughter to the Demi Lovato concert in Baltimore, and some computer work for my moonlighting job.  Despite an increase in my normal state of ear ringing induced by the concert, I did have some time on Sunday for some [...]

Revised Vehicle Record Sheet for G.A.M.E.R.

| August 31, 2014

In the past two weeks I’ve had a chance to run two GAMER events with vehicles.  As mentioned in an earlier post, the infantry rules are pretty solid.  We find some interesting nuance from time to time that must be addressed, but the infantry rules are largely complete.   As a result of recent play [...]

Correcting the Deficiencies in Card-Based Activation

| August 31, 2014

A common issue with card-based systems is that everyone sits around watching one person perform actions.  For years I eschewed card-based activation in my designs.  I employed card-based activation for Blood and Swash, because a figure can’t do much with a single activation, so the amount of idle time for other players is short. The [...]

Bridge

| August 30, 2014

I found this bridge yesterday at Michael’s craft store.  It is reminiscent of the one that came with the old Marx Blue and Gray Playset, but I think it’s a good size for 28mm figures. I placed the first figure I put my hands on in front of the bridge for scale.  I think the [...]

Colonial Marines!

| August 24, 2014

At Cold Wars I purchased these new figures that are meant to look like the colonial marines from the Alien movies, specifically the second movie, Aliens.  The paint job is okay, but didn’t photograph very well on my phone with the flash. In particular the faces look awful in these photos. I am planning on [...]

Finished up some stuff early this morning

| August 23, 2014

Last weekend I began working on some 28mm WWII figures.  When I started working on GAMER, I found that I didn’t have the right figures to make correct squads.  I had lots of men with submachine guns, because I got them to fight giant ants in a pulp game.  So a couple of conventions ago, [...]