Pirates by GASLIGHT

Chris and me with our award
Chris and me with our award

Chris and I ran a twenty-player pirate game at Cold Wars 2012 using the GASLIGHT rules.  We ran the game on Saturday night.  We were give an award by the convention awards committee.

Pirates advancing toward the town
Pirates advancing toward the town

The game featured bands of pirates roaming around the table seeking treasure.  There were two towns to sack, the governor’s palace to loot, a jungle temple, and a fort.  The pirates could choose to work together, separately, or change their minds!  Several groups of soldiers and townspeople tried to keep control of the riches.

The fight around one of the towns
The fight around one of the towns

We used straight GASLIGHT for this game, with each player controlling two units.

A view of the main town
A view of the main town

The townspeople in this town had a great plan.  They rounded up the riches from the palace and retreated into the church to defend themselves.  The final battle took place with several units of pirates attempting to capture the church.

A view of the fighting near the fort
A view of the fighting near the fort

The defenders of the fort held off the first wave of pirates.  Before the second wave could build up, the defenders loaded their treasure into a rowboat and set off for the town on the other side of the bay.   They didn’t realize that that town had already been sacked.

A long view of part of the board
A long view of part of the board