
Chris and I ran a twenty-player pirate game at Cold Wars 2012 using the GASLIGHT rules. We ran the game on Saturday night. We were give an award by the convention awards committee.

The game featured bands of pirates roaming around the table seeking treasure. There were two towns to sack, the governor’s palace to loot, a jungle temple, and a fort. The pirates could choose to work together, separately, or change their minds! Several groups of soldiers and townspeople tried to keep control of the riches.

We used straight GASLIGHT for this game, with each player controlling two units.

The townspeople in this town had a great plan. They rounded up the riches from the palace and retreated into the church to defend themselves. The final battle took place with several units of pirates attempting to capture the church.

The defenders of the fort held off the first wave of pirates. Before the second wave could build up, the defenders loaded their treasure into a rowboat and set off for the town on the other side of the bay. They didn’t realize that that town had already been sacked.
