{"id":2763,"date":"2014-04-30T12:24:37","date_gmt":"2014-04-30T12:24:37","guid":{"rendered":"http:\/\/bucksurdu.com\/blog\/?p=2763"},"modified":"2014-04-30T12:24:37","modified_gmt":"2014-04-30T12:24:37","slug":"random-enemy-generation","status":"publish","type":"post","link":"https:\/\/bucksurdu.com\/blog\/?p=2763","title":{"rendered":"Random Enemy Generation"},"content":{"rendered":"<p>I have written a number of blog posts about my use of cards for a new skirmish system I have been developing.\u00a0 I was reading a recent article in Miniature Wargames about generating enemy forces for solitaire play.\u00a0 Now, I&#8217;ve never done much solitaire gaming, as I&#8217;ve generally been lucky enough to find or build a gaming group whenever I&#8217;ve moved to a new area, but this idea intrigued me.\u00a0 The author of the article had some really interesting ideas.\u00a0 I did enjoy <span style=\"text-decoration: underline;\">Ambush<\/span> some years ago.\u00a0 I was thinking, however, that I could replace the use of charts and tables to generate enemy units, locations, cover status, and activities with cards.\u00a0 The US Army has something called a SALUTE report (Size, Activity, Location, Unit or Uniform, Time of report, and Equipment).\u00a0 If we eliminate &#8220;U&#8221; and\u00a0&#8220;T,&#8221; it seems to me that you could divide up the card by the other letters.\u00a0 Then you could use a series of card draws to generate enemy forces.<\/p>\n<p>First draw:\u00a0 Is there a new enemy unit?<\/p>\n<p>If so, second draw:\u00a0 What is the size of the unit?\u00a0 A vehicle?\u00a0 A squad?\u00a0 This would cover both the size (&#8220;S&#8221;) and whether they have any special equipment (&#8220;E&#8221;), such as a machinegun, flame thrower, etc.\u00a0 I think the results in this section of the card would need to be made generic so that a player would be able to select something &#8220;about right&#8221; from the figures and vehicles he has on hand.<\/p>\n<p>Then make the third draw:\u00a0 What is the enemy&#8217;s location?\u00a0 (Yes, this is out of order for SALUTE.)\u00a0 I see a dial of some sort like I use in G.A.M.E.R.\u00a0 It seems to me that the randomly-generated enemy should be sort of cover, but perhaps not.\u00a0 I guess I just don&#8217;t like the idea of a lots of enemy units popping up in an open field at short range.\u00a0 It can happen, of course, but shouldn&#8217;t be the norm.\u00a0 (By the way, just because they&#8217;ve been put on the table doesn&#8217;t mean that friendly forces have spotted them.\u00a0 Normal spotting rules would still apply.)<\/p>\n<p>Fourth draw:\u00a0 What are they doing?\u00a0 This might be dependent on the location draw.\u00a0 If the enemy is in cover, then they are &#8230;\u00a0 If they are in the open, then they are &#8230;\u00a0 Options might have then fire at a nearby player unit, moving toward a player unit, defending something, etc.\u00a0 This needs to be fleshed out.\u00a0 Thought experiments while running will only go so far.\u00a0 I&#8217;ll need to put this on the table many, many times to come up with a good list of options.<\/p>\n<p>When do you initiate this process?\u00a0 Is there a maximum number of enemy units that can be placed?\u00a0 Lots of questions, but it seems worth fiddling with at some point.<\/p>\n<p>I have too many other irons in the fire just now to spend a lot of time on this, but it will keep me busy on my next few runs.\u00a0 I am thinking about this as a companion to G.A.M.E.R.<\/p>\n<div class='shareinpost'><ul class=\"socialwrap row\"><li class=\"iconOnly\"><a  rel='nofollow'  target='_blank'  title='Share this post : Random Enemy Generation on Linkedin'  href='http:\/\/www.linkedin.com\/shareArticle?mini=true&amp;url=https%3A%2F%2Fbucksurdu.com%2Fblog%2F%3Fp%3D2763&amp;title=Random+Enemy+Generation&amp;summary=I+have+written+a+number+of+blog+posts+about+my+use+of+cards+for+a+new+skirmish+system+I+have+been+developing.%C2%A0+I+was+reading+a+recent+article+in+Miniature+Wargames+about+generating+enemy+forces+for+solitaire+play.%C2%A0+Now%2C+I%27ve+never+done+much+solitaire+gaming%2C+as+I%27ve+generally+been+lucky+enough+to+find+or+build+a+gami'  ><img  src='http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/images\/blank.gif'  height='32' width='32'  class='image-32' alt='linkedin'  style='background: transparent url(http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/default\/32\/sprite-feb-32.png) no-repeat;padding:0;margin:0;height:32px;width:32px;background-position:-1122px 0px'   \/> <span class=\"head\">Share on Linkedin<\/span><\/a><\/li><li class=\"iconOnly\"><a rel=\"_self\" href=\"https:\/\/bucksurdu.com\/blog\/?p=2763&feed=rss2\" title=\"Follow this post : Random Enemy Generation comments\"><img src=\"http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/images\/blank.gif\" height=\"32\"  width=\"32\" style=\"background: transparent url(http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/default\/32\/sprite-feb-32.png) no-repeat;padding:0;margin:0;height:32px;width:32px;background-position:-1782px 0px\" class=\"image-32\"  alt=\"rss\" \/> <span class=\"head\">Subscribe to the comments on this post<\/span><\/a><\/li><li class=\"iconOnly\"><a  rel='nofollow'  target='_self'  title='Print this post : Random Enemy Generation for reading later'  href='javascript:window.print();'  ><img  src='http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/images\/blank.gif'  height='32' width='32'  class='image-32' alt='print'  style='background: transparent url(http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/default\/32\/sprite-feb-32.png) no-repeat;padding:0;margin:0;height:32px;width:32px;background-position:-1716px 0px'   \/> <span class=\"head\">Print for later<\/span><\/a><\/li><li class=\"iconOnly\"><a  rel='nofollow'  target='_self'  title='Bookmark this post : Random Enemy Generation'  href='javascript:window.bookMark(\"https%3A%2F%2Fbucksurdu.com%2Fblog%2F%3Fp%3D2763\", \"Random+Enemy+Generation\", BrowserDetect.browser);'  ><img  src='http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/images\/blank.gif'  height='32' width='32'  class='image-32' alt='bookmark'  style='background: transparent url(http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/default\/32\/sprite-feb-32.png) no-repeat;padding:0;margin:0;height:32px;width:32px;background-position:-132px 0px'   \/> <span class=\"head\">Bookmark in Browser<\/span><\/a><\/li><li class=\"iconOnly\"><a rel=\"_self\" href=\"mailto:?subject=Buck&#039;s%20Blog%20:%20Random%20Enemy%20Generation&amp;body=This%20is%20the%20coolest%20blob%20every.%20%20Buck%20Surdu%20is%20extra%20spiffy%20swell.%20%20https:\/\/bucksurdu.com\/blog\/?p=2763\" title=\"Tell a friend about this post : Random Enemy Generation \"><img src=\"http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/images\/blank.gif\" height=\"32\"  width=\"32\" style=\"background: transparent url(http:\/\/bucksurdu.com\/blog\/wp-content\/plugins\/share-and-follow\/default\/32\/sprite-feb-32.png) no-repeat;padding:0;margin:0;height:32px;width:32px;background-position:-363px 0px\" class=\"image-32\"  alt=\"email\" \/> <span class=\"head\">Tell a friend<\/span><\/a><\/li><\/ul><div class=\"clean\"><\/div> <\/div>","protected":false},"excerpt":{"rendered":"<p>I have written a number of blog posts about my use of cards for a new skirmish system I have been developing.\u00a0 I was reading a recent article in Miniature Wargames about generating enemy forces for solitaire play.\u00a0 Now, I&#8217;ve never done much solitaire gaming, as I&#8217;ve generally been lucky enough to find or build &hellip; <a href=\"https:\/\/bucksurdu.com\/blog\/?p=2763\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Random Enemy Generation<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[4],"tags":[],"_links":{"self":[{"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2763"}],"collection":[{"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2763"}],"version-history":[{"count":1,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2763\/revisions"}],"predecessor-version":[{"id":2764,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/2763\/revisions\/2764"}],"wp:attachment":[{"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2763"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2763"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/bucksurdu.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2763"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}