Here is a listing of the games that will be run at Historicon 2018 with Combat Patrol(TM): WWII and some of its variants. Get into one of these games to learn more about this terrific set of rules and see how intuitive it is to play.
Category: Wargaming
HAWKs Tankfest Tour (part 4 – The Main Event!!)

As with yesterday’s post, I took hundreds of pictures and videos, but only a few are presented here.
This whole trip was built around Tankfest 2018. We had tickets for the director’s enclosure so we had an assigned area to sit and didn’t have to worry about staking out a hunk of ground early. Nonetheless, we got up early and drove to Bovington, arriving over an hour before the gates were scheduled to open, because we didn’t know what traffic was going to be like. The re-enactors were set up near the gate, so we got to see some of their morning activities as we waited. Interestingly, the organizers had brought in a bucket loader to dig a trench for these Russians.

As soon as the gates opened we beelined to the tank park. Here is where all the vehicles that were going to be driving during the day were parked and ready for the show. This was only open for about 90 minutes, so we wanted to make sure we didn’t miss the opportunity. What follows are a series of pictures I took in the tank park. There were no “do not touch signs.” In general you couldn’t climb on any of the vehicles, but you could walk up to them and fondle them.







The live portion of the show began with a demonstration of the three German Leopard tanks.
They then showed some modern British tanks and vehicles. The next “show” was of a number of light reconnaissance vehicles.


A million years ago, when I worked briefly with the 15th/6th Queens Royal Lancers I was able to get inside one of these.
The British have a lot of light reconnaissance vehicles, while the US has never really embraced this concept in the same way. The announcer partially explained this as a need for lighter, cheaper vehicles to police the empire, but this doesn’t really explain why the US concept doesn’t generally include these kinds of vehicles. These would seem to be useful in the cavalry regiments in the light units.

The recon vehicles were followed by armored personnel carriers.

Then they brought out a couple of British engineering vehicles.
The engineering vehicles actually did work laying the bridge, picking up debris, and laying a fascine.
Then came my favorite part of the show, in which the WWI and early WWII tanks drove around the arena.
Click to see a video of the German A7V.
Click to see a video of the French Char B
Click to see the French FT-17 and British Mark IV
Click to see video of the Stuart and Sherman driving around the arena.
It seems to be agains the anti-sedition act of 16 something for a British historian to ever say anything good about Americans, but the announcer did a great job debunking all the myths about the Sherman and actually talked about both the Sherman and Stuart in positive ways.
And more German WWII vehicles:






The day culminated with three mock battle scenarios from WWI, WWII, and Iraq.

The presentation was unabashedly pro-British. Some of the history presented clearly presents a British bias. I have no problem with this. This is the British Tank Museum on British Armed Forces Day. Americans are pathologically self-loathing and self-destructive, so it was refreshing to see people touting their military history and accomplishments. Actually, it was refreshing to see people who even knew anything about their history. As the US Armor Museum is reconstituted in Columbus, GA, I hope the curators were here today seeing this for themselves. THIS is what the new Patton Museum should be like. The fact that the vehicles were moving I think really made this accessible for younger people in the audience without resorting to special effects or cuteness. This was tank history in action.
This was a GREAT day, and I am very glad that we came to Bovington for Tankfest.
HAWKs Tankfest Tour (part 3, Tankfest Preview Day)
After breakfast in the hotel we headed for Bovington. Friday was “preview day.” Tankfest is officially Saturday, but getting there on Friday allowed us to see the museum and all the additional vendors brought in for the day. Since most of the people were out watching the tanks drive around the track, the museum was pretty empty most of the day, which was great.

I took over 500 pictures on Friday, but I’ve only included 25 or so in this blog post. That isn’t really enough time to even hit the highlights. Suffice to say, it was a great day. We took our time, read all the signs, had a chance to talk to some of the reenactors, and just immerse ourselves in the development of tanks. It is really cool to see in person tanks you have only seen in pictures. It really gives you a sense of scale. The small tanks are really small, and the large tanks are really large. The magnitude of the differences really hits home when you get to see them in person, stand next to them, and touch them.

The initial exhibit traces the development of tanks in WWI. I think we spent more than 90 minutes in just this section of the museum.







In many cases, there were glass windows cut into the WWI tanks so you could look inside them. In other cases you could walk through them.
After the WWI exhibit, you enter the Hall of Tigers, dedicated to Tiger Tanks.


After the Hall of Tigers, we entered the WWII floor. Again, I took over 500 photos, but I am only including a few. It is very difficult to imagine the size of the museum and all the really investing vehicles on display.










Then we entered my favorite part of the museum, the Hall of Tanks. This traces the early development of the tank (on the left) through the Cold War (on the right). There are a number of displays that allow you to view archival footage of many of the vehicles. Note that despite this being Tankfest weekend, the crowds were low inside the museum.


One of the interesting displays what was not here last year is a display of tank concepts throughout history. There were probably 30 on display, but I only provide pictures of two here.




There are a number of visiting, refurbished or reproduction tanks on the display, including those pictured. Most of these are supposed to be driving around the track on Saturday.
There were a number of re-enactment groups set up around the periphery. Some of the groups were very happy to interact with you. Others seemed somewhat standoffish.






An thus ended our first day at Tankfest. After an uneventful ride back to Poole, we had dinner in a local gastropub, watched a couple episodes of Hogan’s Heroes, and went to bed relatively early.
HAWKs Tankfest Tour (part 2 – The Imperial War Museum)

The next morning we checked out of our hotel, left our bags at the front desk, and got on the train. Our intent was to hit the Churchill Cabinet War Rooms, the Imperial War Museum, and (if time permitted) the National Army Museum. After an uneventful tube right to Westminster, we headed for the War Rooms only to find out that the wait was over two hours and that we should have booked our tour ahead. I have been here before, and there has never been a wait, but apparently the recent Churchill movie has made the War Rooms immensely popular. So we walked to the Imperial War Museum.



The Imperial War Museum is free. The lowest floor is mostly WWI, and it is quite well done. It hadn’t changed — that I could tell — since I was here with my family last Summer, but it is nonetheless very nice. I took a WWI class at West Point, and it is hard for Americans to grasp the impact of WWI on the British and the Commonwealth, where almost an entire generation was killed in France.

We had planned to spend 90 minutes here and then head to the National Army Museum. After two hours we had just completed the WWI section. We decided to take the short, guided tour. This tour highlighted displays on the first three levels of the museum.


The tour was short but informative.


After a short break for lunch in the cafe, we had about 45 minutes to take in some of the other exhibits before heading back to Paddington and our hotel to pick up our bags.



This was one of the more interesting displays for me, since I just bought one for gaming hypothetical Sea Lion scenarios. It fired a 6-lb armor piercing shell that was useful out to 50 meters and an HE (anti personnel) shell out to a couple hundred meters. When tipped on its side, the lower wheel became the traverse mechanism and the upper wheel provided some overhead protection.
So, we had intended to stay 90 minutes. After four hours we hadn’t seen everything, but we had to get on the road. We took the Great Western Railway train to Burnham where after another short walk (to Don’s dismay) we arrived at Enterprise to hire a car. Most of us packed lightly, but Eric brought a steamer trunk, so I was a bit worried about whether we were going to fit. While I filled out the paperwork, Duncan, Eric, and Don Tetrised our stuff into the boot. I have to say that driving on the left side of the road is much easier the second time around. In two hours we arrived in Poole and checked into our hotel.

In London at the Mitre House, we could barely fit into the room, but the room here at the Holiday Inn Express in Poole was quite spacious. We then took a mile walk to the seaside where we had our choice of several pubs and restaurants for dinner — along with some football hooligans. We got to bed quite later (nearly 2300 GMT).

On the way back to the hotel, we passed this statue of Lord Baden Power, the greater of Boy Scouts.
HAWKs Tankfest Tour (part 1)

Last year, I came to England with my family, and we had a great time. A highlight for me was a visit to the Tank Museum in Bovington. As with many museum visits, my family patiently put up with Bovington for a couple of hours and then kept hinting that it was time to leave. So, I suggested that some of my wargaming buddies and I should head to England for Tankfest at Bovington and while there visits to some other military history museums. Candy did the lion’s share of the work to pull this together.

Our first, very, very long day involved the flight to London, train to Paddington Station, and check in at our hotel. The we took a somewhat eventful tube ride to Greenwich. I didn’t realize how far apart the North Greenwich and Greenwich tub stops were or that we had to transfer to the DLR. Then none of the locals could tell us how to get a bus ticket to complete the trip. So after a little floundering, we arrived at the Maritime Museum.
The Maritime Museum is free. We spent about two hours here, and we were able to see most of what was on display.


I found this model of a WWI-era motor torpedo boat very interesting. A few years ago I wrote a set of wargaming rules for motor torpedo boat games in WWII. I knew there were motor torpedo boats in WWI, but I had never seen one. I am not sure how the torpedo was launched since it is facing into the boat, but I suspect the propellors were wound up, the torpedo was dropped, and the boat veered quickly to the side.

After the Maritime Museum, we decided to visit the Cutty Sark, which was once the fastest ship in the world.

We entered the Cutty Sark in the cargo hold, visited the tween deck, walked the main deck, and visited some of the cabins.

The ship was interesting, and there were some nice informational signs. There were no docents to help explain things or answer questions. Unlike the Constellation in Baltimore, there was not audio self-guided tour. At 13 GBP, I thought there would be more explanation, but it was nonetheless a worthwhile experience.

After the Cutty Sark, we stopped in a pub for dinner. We were all beginning to run out of steam.


In an effort to get our bodies on Greenwich Mean Time, we decided to attend a play in the Globe theater in London before returning to our hotel. We saw the Shakespearean play A Winter’s Tale. We were all fading, so keeping up with the rapid, Elizabethan dialog and the proper accents was something of a challenge, particularly since I didn’t know the play. Last time in the Globe I saw The Taming of the Shrew, which is one of my favorite Shakespearean plays, and I liked that better, but it is always interesting to attend a play in the Globe.
This concluded day one. We went back to our hotel after a longish walk along the Embankment to Waterloo Station and a short train ride to Paddington. All the old timers said they had had enough walking. Duncan’s fit bit measured us at nearly 18k steps.
Moro Supplement for Combat Patrol
I just posted the latest free supplement to Combat Patrol here: http://www.bucksurdu.com/Buck_Surdu/Combat_Patrol.html
Like nearly all the supplements, this one is free.
This supplement includes optional rules to add to your Combat Patrol games for this theater. We have had a lot of fun play testing this supplement through a variety of Moro games. You can see examples on my blog if you search for “Moro.”
Pulp space ship
These have been sitting on my project table for a while, and I finally got around to finishing them this morning.

The first one if made from a Denny’s kid’s meal cup. I sprayed it gold about three years ago. Today I painted the red fin, attached the rocket gun in the nose, and printed the door and other bits. Like this, it looks very similar to the ships in the comics and the 1930’s serials.

This second ship was also spay painted gold three years ago. This began life as a promotional sales item for Bic pens. Those are the pens that look like this.
Now that I’ve shown you this picture, the resemblance to the space ship is pretty clear. With a few doo dads and some stuff from the printer, this is a reasonably effective looking pulp-era space ship.

I have a lot of pulp-era space ships. One of these days I’ll figure out how to get them into a game.
Beware the Drantakhs!

Over the weekend and this week I finished my Drantakh force. The Drantakhs are figures manufactured by Badger Games. They are science fiction figures with dinosaur-like heads. The sculpting is nice, and the molding is almost without any flash.

In a previous post I showed the headquarters personnel and the heavy weapons. This weekend I completed the rifle squads. Most of my science fiction figures are organized like the US Army in squads of two fire teams. I decided that the Drantakhs would be organized more on the US Marines model of a squad leader and three fire teams. Without grenade launchers and light machine-guns in each team, this really doesn’t have much effect except that in Combat Patrol the squad will have four command dice instead of three, which should provide more flexibility and guard against those turns when no cards are drawn for any part of the squad. It is subtle and doesn’t show up very well in these pictures, but the small arms on each of the three teams is a slightly different color to make it possible to tell the three teams apart on the table.

Lat night I completed two hover tanks to round out the Drantakh force. These required no filing or sanding; they were very clean. Some of the parts were on sprues and had to be cut off and trimmed a bit. The figures and machine-guns are separate purchases. The hatches can be glued open or closed.

The the Drantakh infantry wear’s sliver, Lost-in-Space-style suits, I decided that the tanks needed some sort of camouflage pattern. (I came ver close to painting them silver too.) I like the swoopy, almost Naboo look to the tanks. While I’m not sure how you would manufacture such a vehicle, the shape of the hull would probably be very effective on the battlefield. The pronounced turret ring means they probably lose a lot of turrets and tank commanders, but maybe they have a lot of turrets stockpiled to get the serviceable hulls back into the fight.

As suggested earlier, I’ll be using these with Combat Patrol(TM): WWII. The rules work just fine for science fiction skirmish games.
Look, Sarge, No Charts: SciFi Play Test

Last club night, Dave Wood ran a play test of his Look, Sarge, No Charts: Science Fiction scenario fo Historicon 2018. The rules have been under development, on and off, for a few years, and some aspects are starting to shape up. In particular the cyber phase is working well. I am not quite happy with the spotting rules; the issue of sensors and signatures makes things a little complicated for my tastes.

We haven’t gotten past the spotting stuff to start on RF spotting and RF-guided munitions.
Napoleonic Combat Patrol(TM) Play Test

The second play test game yesterday was a game Duncan will run at Historicon with the Napoleonic supplement to Combat Patrol(TM). The scenario involved a supply convoy getting ambushed by Spanish guerrillas and Portuguese troops in a small town.




Though my Portuguese and Crazy Dave’s Spanish were just about wiped out, the arrival of two fresh units of Cacadores caused the French to break player morale and concede victory. It was a fun scenario with lots of action.




































