The Winkie Cavalry Brigade

For the past week, I have been working on two more regiments of Winkie cavalry for Wars of Ozz. I had one regiment, originally painted by Tom Davis, but I had two more to complete.

Just the lower halves

One of the things I like about the cavalry in Wars of Ozz is that the lower torsos and legs are attached to the mounts, but the upper torsos are separate pieces. This makes it really easy to paint the lower portions of the figures without weapons, arms, and other things getting in the way. In the picture (above) you can see that I completed the lower portions of the Winkie cavalry.

Another work in progress shot with the upper torsos attached and partially painted. I use E6000 to attached the torsos to the mounts, and that seems to hold up to gameplay.
A newly completed regiment of Winkie lancers (light cavalry)
Winkie heavy cavalry
The original Winkie cavalry regiment in front of the rest of the brigade
This is what a Winkie cavalry brigade looks like!
A closer look
Winkie heavy cavalry

In addition to the Winkie cavalry, I also painted a regiment of skeletons.

The skeletons come with a variety of weapons. I wanted them to have a little more color. I had some leftover shields from some plastic Vikings, so I added them to some of the skeletons. I think this gives them more visual interest. By not giving every skeleton a shield, I think it helps give the regiment a more irregular look as well.

The Rise of the Land of Harvest

The ancient texts provide reference to Po-Land which was a traditional invasion route of larger nations. Like the land of the Po’s, The Land of Harvest has been the traditional invasion route used by the Winkies and Gillikins to attack Munchkinland. To help the Harvesters, Glenda animated King Jack to lead them. King Jack is tired of being an invasion route and providing mercenaries to other armies. He has been working to grow the Land of Harvest into a first-rate power.

Two batteries of Land of Harvest pumpkin chunkin’ artillery

To that end, Jack has begun to model is forces on the Munchkins, raising several batteries of artillery and even sending some of his artillerists to the Munchkin artillery school for training.

King Jack out in front of his artillery exhorting them to greater feats of glory and bravery. Due to the nature of his artillery, King Jack has the ability to fire over friendly troops that none of the other artillery in Munkchinland has.
Several regiments of Pumpkin Heads make a scary and imposing sight

Yesterday I finished another regiment of Lesser Pumpkin Heads. That gives the Land of Harvest two regiments of Lesser Pumpkin Heads, a regiment of Greater Pumpkin Heads, two batteries of artillery, and King Jack. There are some more packs coming from Old Glory to further grow the Land of Harvest.

Never mess with Greater Pumpkin Heads!
King Jack, astride his war horse O’Lantern leads his army in an attack on a Gillikin-held village.
Attack of the Lesser Pumpkin Heads supported by King Jack’s artillery

Some Wars of Ozz Pictures

Chris Abbey at Sally 4th asked me to take a few photographs of units that he doesn’t have painted yet. These may or may not end up in the final Rules of Ozz rulebook. Enjoy.

Quadling heavy cavalry attack Gillikins in a town
Winkie infantry attack a Zoraster’s Guard
Knights of Renown and Quadling Lancers attack Gillikins defending a wall
A better view of the Quadling lancers
A better view of the Knights of Renown

A New Quadling Infantry Regiment

Southern Province Quadling Infantry

Yesterday I took a half-day off work and knocked out these folks. I now have one Northern Province regiment, one Central Province, and two Southern Province regiments — a formidable infantry brigade.

More Munchkin Cavalry

While not the finest cavalry in Ozz, Munchkin heavy cavalry are competent. Due to the size and stature of their ponies, only the smallest Munchkins can join the cavalry. This reduces their shock effect on the battlefield.

A regiment of Munchkin heavy cavalry

I just completed a unit of Munchkin heavy cavalry, completing my Munchkin cavalry brigade.

Another view.
The brigade in “barracks”

These fellows are eagerly awaiting the day when their players are released from house arrest due to the plague panic, and they can take to the field.

More Ozz Goodness

This weekend I managed to pick up a paintbrush in addition to a Saturday morning, tans-Atlantic, Zoom-enabled playtest of Wars of Orcs and Dwarves. Some of what I finished I had started last week, but I finished them today.

Quadling heavy cavalry.

The first unit I completed was a regiment of Quadling heavy cavalry. These have much the same uniform as the Quadling lancers, but their tunics are blue instead of orange.

A Quadling cavalry brigade: lancers at the top of the image, heavy cavalry in the center, and Knights of Renown at the bottom of the image.

I don’t know if they will ever appear this way on the table during a game, but it looks fun to see a whole “brigade” of Quadling cavalry.

Greater Pumpkin Heads

The second unit I completed was regiment of Greater Pumpkin Heads. I am really happy with how they turned out, including the candy corn teeth.

Due to the size of these figures, they are actually difficult to fit onto the standard 2″ x 2″ bases. I kept the arms separate as I painted the figures, but when I get to assemble the, I realized that I really should have completely assembled that at the beginning. I could then have turned the figures a few degrees to allow the bases to align properly.

A Great Pumpkin Head in the middle of a pumpkin patch

The pumpkin patch pieces are not released yet. When a few new packs are announced that make enable the creation of the Lands of Harvest as a fully-fledged faction in Ozz, one of the packs will include the pumpkin patch. Rumor has it that King Jack has the ability to create units of Lesser Pumpkin heads while sitting in a pumpkin patch. Could those rumors be true?

Wars of Ozz Ice Trolls

Despite being gone this weekend to Michigan, I was able to complete a unit of ice trolls that I started late last week.

I decided to paint them with blue skin. First, it’s cold up there in the lands of the Ice Trolls. Second, the blue skin provides protective coloration and camouflage. I didn’t paint them on snowy bases, because they have come down from the mountains to fight as mercenaries with one army or another.

I can’t wait to see these fellas on the table!