
- The Third Doctor in hand-to-whisk combat with a Dalek. He had invented something that stunned the Daleks and set their Save roll to 2.
In addition to my Captain America GASLIGHT game, I also ran a Dr. Who game at Origins. WARNING: If you are a Doctor Who purist, you may be offended by this scenario! I combined many of my favorite characters to create a scenario that was fun, interesting, and exciting.
Other than Christopher Eccelston, my favorite doctor is John Pertwee, the Third Doctor. My favorite companion is Elizabeth Shaw, a professor and scientist who only grudgingly gets involved with UNIT and the Doctor. I like her becuase — aside from tremendous legs — she can go toe-to-toe with the doctor and actually contributes to the solution of his dilemmas. So far, so good, but I also added K-9 and Romana I (from the Fourth Doctor), because I like them. How dare I?!

The changing objectives worked well, because the players didn’t seem to mind. At this point, Romana, the Doctor, and Liz were busy trying to invent things to help fight off the two sets of invaders. Lieutent Lethbridge -Stewart mistakenly identified the Sontarans as “Jerry Paratroopers” and led a hell-for-leather assault on them, backed up by a Churchill tank. By the end of the game, Stewart was unconcious, the tank was knocked out, and most of his men were killed. There was even a brief exchange between the Daleks and the Sontarans, resulting in half the Sontarns failing morale, dragging a bit of Jethrick into a shuttle, and blasting off for orbit.
The game was fun, and the players were fun — particularly the player who controlled Lethbridge-Stewart. Sometimes players have fun, but they aren’t fun to GM. For this game, I had a great group who really seemed to enjoy the game. Interestingly, there was someone in the game (six of six who pre-registered for the game showed up) who wasn’t at all familiar with the stories, but he seemed to have fun as well.





















