Dr. Who by G.A.S.L.I.G.H.T.

The Third Doctor in hand-to-wisk combat with a Dalek. He had invented something that stunned the Daleks and set their Save roll to 2.
The Third Doctor in hand-to-whisk combat with a Dalek. He had invented something that stunned the Daleks and set their Save roll to 2.

In addition to my Captain America GASLIGHT game, I also ran a Dr. Who game at Origins.   WARNING: If you are a Doctor Who purist, you may be offended by this scenario!  I combined many of my favorite characters to create a scenario that was fun, interesting, and exciting.

Other than Christopher Eccelston, my favorite doctor is John Pertwee, the Third Doctor.  My favorite companion is Elizabeth Shaw, a professor and scientist who only grudgingly gets involved with UNIT and the Doctor.  I like her becuase — aside from tremendous legs — she can go toe-to-toe with the doctor and actually contributes to the solution of his dilemmas.  So far, so good, but I also added K-9 and Romana I (from the Fourth Doctor), because I like them.   How dare I?!

Getting started
Getting started
The scenario was based on the Pertwee series, The Green Death, but I used Elizabeth Shaw instead of the largely useless Jo Grant.  In this scenario, Global Chemicals, whose head has been hypnotized by the BOSS (a computer) has created mutant worms through the polution they create from their new process.  As the scenario begins, Global Chemicals guards must keep everyone away from the worms — they are trying to avoid scandal.  The home guard, led by Lieutenant Lethbridge-Stewart is trying to destroy the worms, because they are dangerous.  The Doctor, Romana, and Elizabeth are trying to protect this new life form.  Meanwhile, townspeople are protesting outside the gates of Global Chemicals; so the guards are bludgeoning them, dragging them through the gate, and letting BOSS hypnotize them.  By the end of the game, the BOSS and the Global Chemicals guards had a sizable force of “zombies” that they used as human shields as they blazed away at the home guardsmen.  As the scenario unfolded, however, it was discovered that the worms poop Jethric, which we know from The Ribos Operation, is a very rare and valuable substance.  At that moment, Sontarans and Daleks landed to capture some Jethrick-producting worms.  Objectives changed; now the Doctor and his friends began working with the home guard to destroy the worms, rather than letting them fall into the hands of the evil Sontarans or Daleks.
In this picture you can see the Sontaran drop ships as well as the Global Chemicals compound
In this picture you can see the Sontaran drop ships as well as the Global Chemicals compound.

The changing objectives worked well, because the players didn’t seem to mind.  At this point, Romana, the Doctor, and Liz were busy trying to invent things to help fight off the two sets of invaders.  Lieutent Lethbridge -Stewart mistakenly identified the Sontarans as “Jerry Paratroopers” and led a hell-for-leather assault on them, backed up by a Churchill tank.  By the end of the game, Stewart was unconcious, the tank was knocked out, and most of his men were killed.  There was even a brief exchange between the Daleks and the Sontarans, resulting in half the Sontarns failing morale, dragging a bit of Jethrick into a shuttle, and blasting off for orbit.

 
Romana invented a force field, which was fortunate.  She had been attacked and bitten by one of the radioactive worms and only had a few turns to make it to the TARDIS or she would die.  The force field allowed her to slip past the Daleks and make it to the TARDIS in time to save herself — just in the nick of time.  The Doctor invented a device that reduced the Daleks’ Scuffle number to 2.  This was handy, because Liz invented a device that gave her a Save Roll Modifier of +5 against Daleks.   While K-9 was busy trying to kill worms, the Doctor and Liz teamed up to defeat two Daleks in hand-to-whisk combat.
A wide veiw of the table prior to the action commencing
A wide veiw of the table prior to the action commencing

The game was fun, and the players were fun — particularly the player who controlled Lethbridge-Stewart.  Sometimes players have fun, but they aren’t fun to GM.  For this game, I had a great group who really seemed to enjoy the game.  Interestingly, there was someone in the game (six of six who pre-registered for the game showed up) who wasn’t at all familiar with the stories, but he seemed to have fun as well. 

The fate of those who mix Doctors with the wrong companions in their games
The fate of those who mix Doctors with the wrong companions in their games — Exterminate!  Exterminate!

Both Friday and Saturday nights we went back to our rooms at the end of the nigth and watched a couple of Tom Baker Doctor Who episodes.

Captain America at Origins 2012

The Table
The table set up for my Captain America game

I ran a Captain America game using GASLIGHT at Origins 2012.  Chris, Dave, Greg, and I wanted to attend Origins, because none of us had been in many years.  We have a lot of awareness of our rules on the East Coast and the West Coast, but not in the middle of the country.  We wanted to hawk our wares at Origins.

I ran a Dr. Who game, which typically I forgot to photograph.  I ran two LSNC: Napoleonic Wars games.  Finally, Saturday night I ran my Captain America game.

The red skull surveying his domain
The red skull surveying his domain

The scenario involved Captain America at the head of the howling commandos leading a raid to blow up some experimental equipment and collect some secrets.

Germans / Hydra guarding some tanks
Germans / Hydra guarding some tanks

The commandos were trying to destroy an experimental flying saucer, three experimental tanks, and two flying wings.  The commandos cut through the fence line to get into compound.  They cut to ribbons the first Germans squad that tried to stand in their way.  The second German squad, however, took cover in some woods and blazed away at the Americans.  The Americans decided to close into hand-to-hand combat, which was a mistake, since the Americans had much better Shoot numbers.    While the melee was going on, a squad of commandos managed to blow up the flying saucer and both flying wings.  They finally broke through the German squad and dashed for a building which contained one of the secrets (the Americans didn’t know where the secrets were hidden).  At the other end of the table a team of commandos blew up one of the tanks.

Dum Dum Dugan planting charges on one of the flying wings
Dum Dum Dugan planting charges on one of the flying wings

When the game ended, the Americans had 17 points, had captured the Red Skull, and had knocked the Germans were  down to about 50% strength.  The Germans had killed 15 Americans, so the game was a minor American victory.  The Americans had lost many of the characters from the Captain America comic books in the multi-turn melee near the flying wings.

In the end, I think all the players had a good time.

———————–

Origins was interesting and fun, but there were very few miniatures games and even fewer historical games.  Lots of cards, role playing, live action role playing, and general board games.  The theory of wandering girls in chain mail bikinis sounds good; in practice almost none of them could pull it off.  I only saw one all weekend who was in the least bit attractive — a cave girl with a spear.  Most weighed more than a horse, and many were using the convention as an excuse to wander about with their boobs largely exposed.  There were several male costumes, like “steampunk” Santa, a Han Solo,  and some Dr. Who lookalikes, that were interesting.  Next year, I think we’ll try to attend Nashcon.  Our plan is to hit the big three HMGS East conventions, Barrage, and one “other” convention each year.

Memorial Day 2012

It is the soldier, not the reporter, who has given us freedom of the press.

It is the soldier, not the poet, who has given us freedom of speech.

It is the soldier, not the campus organizer, who has given us freedom to demonstrate.

It is the soldier, not the lawyer, who has given us the right to a fair trial.

It is the soldier, who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag.

~~ Father Denis Edward O’Brien, USMC

Painted Desert

Second view with more of the "painted desert" landscape
Second view with more of the "painted desert" landscape

For our Mars game, I wanted some dramatic, painted desert-like rock formations.  I wanted ones that could also be used in cowboy games.  I enlisted the help of my daughter, who enjoys helping with terrain but doesn’t care much for painting figures.

First view of John Carter and Deja Thoris facing a green Martian
First view of John Carter and Deja Thoris facing a green Martian

We cut 3/4″ insulation foam into irregular shapes.  After gluing these together, we painted the “rock formations” with brown latex paint from the hardware store.  We then dry-brushed the layers in different colors to give them that stratified look of the American west.  I think the final result is pretty good.

Sam helping make felt-covered hills
Sam helping make felt-covered hills

While making the painted-desert hills, we also made felt-covered hills to match the copper canyon ground cloth we’ll use for the Mars game.  You can sort of see these in the background of the previous two photos.  I don’t like sculpted, flocked hills, because they don’t match the ground cloth.  I don’t like sculpted hills under the ground cloth because it is hard to tell where the contours begin in rules in which there is a penalty for each elevation level.  Figures also tend to topple over when placed on those hills, particularly if the figures are individually mounted.  My technique is to make hills that have a slight slope on the edges, but too steep to tempt players to place figures on them.  The result is “wedding cake” hills that match the terrain.

Work continues on Historicon Mars extravaganza

New unit of red Martians facing a white ape
New unit of red Martians facing a white ape

Chris and I continue to paint figures for our 20-layer GASLIGHT Mars game for Historicon.  Early this morning I finished my second unit of Red Martians.  In this picture they are fighting off a white ape.  All figures are Bronze Age.

Another view of new unit of red Martians facing a white ape
Another view of new unit of red Martians facing a white ape

This picture shows a slightly different view of the figures.  I painted the skin a light orange and then applied Windsor Newton nut brown ink.

A duel with the white ape
A duel with the white ape

The white ape will act as a “wandering monster” in the Mars game.

Ironclad miniatures Jawa-looking cannon crew
Ironclad miniatures Jawa-looking cannon crew

Ironclad miniatures makes these Jawa-looking figures for science fiction games.  I like them as Martian desert raiders.

Another view of Ironclad miniatures Jawa-looking cannon crew
Another view of Ironclad miniatures Jawa-looking cannon crew

Ironclad makes a couple of different types of cannons to go with these figures.

The ground cloth for our game is a color, called copper canyon.  We used a variety of spray paints to give it a mottled look.

 

The Eagles Have Landed

GW Eagles combined with Eureka Eagles
GW Eagles combined with Eureka Eagles

Last night Sam and I started working on these eagles.  The Battle of Five Armies box comes with three sprues.  I bought my two sets second hand and somehow ended up with 9 sprues, minus one figure.  I combined these with a bag of Eureka 10mm Elves riding eagles.  For LSNC: Fantasy, Ancients, and Mediaeval, this gives me five bases of eagles, one base of eagles and riders, and one eagle “brigade commander.”

A better view of the GW Eagles
A better view of the GW Eagles

These painted extremely quickly.

Now I’ve begun working on more 10mm Dwarves and about 20 figures to complete my needs for the Historicon Mars GASLIGHT extravaganza.

The Prussians are Almost Done!

Three units of Prussian landwehr cavalry and a brigade commander
Three units of Prussian landwehr cavalry and a brigade commander

For the two people who follow this blog, you’ll know that I’ve been pushing hard to finish my Prussian corps.  I’m committed to running two Napoleonic games at Origins and a few more at Historicon.  The last bunch of figures I needed to finish to complete the I Corps from 1813-1815 was five units of Landwehr cavalry and the generals.  As it turns out, since we’ve decided that the Prussians need regimental commanders in the game, I am short a few Prussian generals.  I can substitute Russians or Austrians for my upcoming games, but I need to paint one more bag of Prussian generals before I am all done.

I’m going to concentrate on writing the rules now and beginning development of LSNC: Fantasy, Ancients, and Mediaeval before considering British and Spanish units or adding to my French, Austrian, or Russian armies.

Day trip to the Smithsonian

A couple of weeks ago, while I was recovering from surgery for two hernias, we took a short trip to the Smithsonian American History Museum.  We hadn’t been there since it was closed a few years ago for a whole year for renovation.  I have to say that I was underwhelmed, and think the American History museum has become ho-hum.

Why do I say this?

First it seemed that fully a quarter of the exhibits were closed.  I found this interesting in a museum that just opened two years ago after having been closed for a full year.  Secondly, the exhibits seemed really “dumbed down” to me.

On the top floor, where there are exhibits on American wars from the American Revolution to the present, I found many of the displays lacking in substance.  There was an exhibit the size of a broom closet on WWI.  The Vietnam display was 50% unrest, civil rights, and protests, and very little on the conduct of the war, phases of the war, campaigns, how a very professional Army went into the war, but how the long war eroded that professionalism, or how the majors and lieutenant colonels who came out of that war built back up the Army that amazed the world in Desert Storm.  There was no display about the Cold War.

The display about our current wars in the Middle East consisted on one small room.  For history class, my son is writing a paper about Iraq.  I was struck by how little our young people know about our longest wars.  If the job of museums is both to inspire and educate, I’d think that the Smithsonian should have significant, extensive, apolitical displays about these three wars.  I don’t think I would have understood anything about Desert Shield/Storm, OEF, or OIF from these displays.

The new display of the flag that flew over Fort McHenry is very nice.

Finally, I was a bit put out that they pushed American citizens out of the way to entertain a bunch of visiting foreign dignitaries.

So, if you want to see Dorothy’s ruby slippers, Kermit the Frog, Fonzie’s jacket, of First Ladies’ dresses, this is the place for you.  If you actually want to learn anything about our history or anything that really matters, seek other opportunities.

A few more 10mm fantasy figures

10mm dwarves
10mm dwarves

After finish a bunch of Prussian 10mm cavalry, I was looking for a short project as a change of pace.  As we are beginning development of LSNC: Fantasy, Ancients, and Mediaeval, I’m slowly building my army for play testing.  Taking figures from one of the Battle of Five Armies boxed sets, above is a picture of three units of dwarves, and below is a picture of three units of human spearmen.

10mm human bowmen
10mm human bowmen

Chris asked the other day why I painted my human in different colors.  I want the option of either giving a player a “brigade” of human bowmen, or creating mixed “legions” with spearmen, bowmen, swordsmen, etc.  In this way, I can have a maroon legion, green legion, and blue legion of humans.

These 10mm fantasy figures on strips paint very, very quickly.  Up close, they certainly don’t look as nice as 28mm figures, but deployed on the table at arms length, they really look like units in battle formation.

Another ERTL Farm House

A few figures in front of the ERTL farm house
A few figures in front of the ERTL farm house

Sam helped me finish a second ERLT farm house.  I had a previous post about the first one we completed, but Sam wanted me to take a picture of this second one to post.  She picked out the figures in front of the house from my “unarmed civilian” box.

"Figure's eye view" of the farm house
"Figure's eye view" of the farm house