Last Friday night we played another Combat Patrol(TM) game to test the soon-to-be-released Star Wars supplement. This scenario involved droids versus clones. I had recently gotten my hands on a couple of droid and clone tanks, so this gave us a chance to try — and correct — vehicle stats for the supplement. This was our first test with a LOT of vehicles on the table.
You can see that we make heavy use of the old Star Wars collectable miniatures games figures — and anything else we can get our hands on that is within scale.. The droid AAT tanks are from Revel. The clone tanks are a Transformers toy that is in the right scale for 25mm figures.
We played one of Greg’s stock scenarios. A ship has crashed, and both sides must recover the droid that has important information.
The clones rushed forward with a speeder bike scout unit, reaching the area well ahead of anyone else. The damage important droid (the objective) moved randomly, and unfortunately he moved away from the speeder bike unit.
There was a large melee between droids and clones on the clone left flank. The droids got the better of the fight, eliminating a squad of clones, but the clones sent more forces forward to turn the tide.
The droid with the important information wandered aimlessly, moving away from the clones on the speeder bikes, but right to Yoda. Yoda gave the droid a force push into the arms of another clone squad. At this point, while the combat casualties were about even, the clones had the upper hand in the scenario, because they had possession of the droid.
We uncovered some items we needed to fix regarding the Star Wars vehicles. I think that the supplement has really come along well. Combat Patrol(TM) with Greg’s modifications gives a pretty good representation of Star Wars-era combat.