Title: Rear Guard at Outpost Priebe
Rules: Star Wars Supplement for Combat Patrol™: WWII
Period: Science Fiction – Star Wars
Description: Clones are advancing toward the Republic base camp on the planet of Christophsis. Supplies are running low and the Trade Federation is refusing to let any through to the Clone troopers. Droid forces advance steadily. Lieutenant Boomer and his Clone platoon conduct a delaying action at Outpost Preibe to give time for supplies and reinforcements to arrive. Can Boomer hold long enough?
Greg and I ran our sixth game of Historicon Saturday evening. We used a modification of the France 1940 scenarios we had run in the morning and afternoon. We swapped out the terrain a bit and replaced the Germans with Droids and the British/French with clones.
I don’t have enough droid tanks to exactly replicate the earlier scenarios, so the droids had two tanks, and the clones had shoulder-fired AT rockets.
This was probably our least successful game of the weekend. We are still struggling to get the balance right in these Clone Wars games. Sometimes the clones just shred the droids and people complain. Other times the droids don’t die fast enough, and the clone players complain. We had a critical clone player who didn’t quite understand the activation sequence, and as a result the anti-tank rockets never really played a role. The droid tanks shelled the clone positions with impunity.
The clones needed to draw in the droids. Instead they sat on the roofs of the buildings and just got shelled over and over. Lots of lessons experienced, but no lessons learned. Had the clones dropped down behind the buildings out of sight, the droids would have been forced to advance to where the shoulder-fired rockets could have taken out the tanks and where the high rate of fire and accuracy of the clone small arms fire would have been decisive.