Deutschland and Dinosaurs

The Nazi secret weapons lab included an experimental flying saucer
The Nazi secret weapons lab included an experimental flying saucer

Again using GASLIGHT, this scenario involved an American patrol moving to destroy the Nazi flying saucer.  Because it was made of a special new alloy, the Americans had to get next to it and destroy it with satchel charges.

Germans on raptors charge American infantry
Germans on raptors charge American infantry

After nearly running over the German guard walking the road with his guard raptors, the first squad of Americans dismounted from their truck.  They were immediately attacked by a squad of Nazi’s on raptors.  Mike Miller, the raptor player, rolled really, really poorly.  After a few rounds of melee, the raptors had destroyed the American squad, but were nearly wiped out themselves.

Americans advancing past raptor barracks toward the saucer
Americans advancing past raptor barracks toward the saucer
Germans close assaulting the Stuart M5
Germans close assaulting the Stuart M5. Five got on top but failed in their attempt to get a hatch open and get inside.
The Stuart "brewed up"
The Stuart "brewed up"

In typical GASLIGHT fashion, the game ended dramatically.  The Americans had been roughly handled by the Germans in their advance.  With just one squad remaining and Germans climbing over it, the Stuart crashed through the fence into the compound housing the Germans flying saucer.  Several of the Germans on top of the vehicle were thrown off by the crash, but two remained on top.  They pried open a hatch and tossed in a grenade, which caused the ammunition inside to explode.  This killed all the crew as well as all but one of the Germans on top.  The remaining American squad realized it could not push through the two remaining Germans squads, so it withdrew in good order.

When I run these GASLIGHT WWII games, I usually get a panic attack before the game.  I worry that the modern weapons, most rolling several dice per shot, are going to end the game in two or three turns.  The games have always turned out okay, but that doesn’t stop me worrying.

American Civil War by GASLIGHT

Rebs advancing over the stone bridge toward the rocky hill
Rebs advancing over the stone bridge toward the rocky hill

This game used GASLIGHT, but without any of the Victorian science fiction elements.  It was called “Bridge Over Twisted Moose-Nose Run Near the Peach Orchard by the Wheat Field at the end of Devil’s Sunken Bloody Angled Lane.”  I wanted to include all those features that seem to exist in every ACW battle.  This scenario had it all:  a stone bridge, peach orchard, wheat field, stone wall, sunken road, railroad cut, rocky hill, bloody run, river of death, slaughter pen, round forest, corn field, Dunker church, West wood, bald knob, hornet’s nest, and even an ironclad that had run aground.

Reb attack
Reb attack

All of the infantry in the game was mine.  I borrowed the cavalry and artillery from Eric Schlegel.  The infantry was a mix of the new Old Glory second edition ACW figures (which are VERY nice), old Hinchcliffe I had painted in high school, old Heritage likewise painted in high school, a few Foundry, and even some South African Engineering figures from the early 1970’s.

The fight for the rocky outcropping
The fight for the rocky outcropping

My Devil’s Den rocky outcropping began as the hill sections from two Battle of Five Armies GW sets.  I supplemented them with some plaster rocks I made myself and then applied liberal flocking to hide the seams.  I think the end result was pretty good.

Two columns of Hinchcliffe Rebs
Two columns of Hinchcliffe Rebs
A long shot of the table
A long shot of the table

This shot shows the entire table.  The buildings are from Grand Manner, painted by me.  The ironclad in the foreground was scratch built.  The deck is just foam core board scored and then hand painted.  The turret is made from a pressed cardboard box from the craft store.  These come in a variety of shapes for craft projects.  I thought the round turret looked better than a heart-shaped one would have looked.  The round hill at the back left of the table proved to be the crucial point the second time I ran the game.

Another wide shot of the table showing the Dunker Church and corn field
Another wide shot of the table showing the Dunker Church and corn field

I ran this twice during the convention.  The first time, the Yankees won nine points to eight.  The second time the Confederates won by a wider margin.

GASLIGHT Extravaganza at Historicon

Some kind of dinosaur and the Colossus
Some kind of dinosaur and the Colossus

To commemorate the release of The GASLIGHT Compendium we wanted to run a really large GASLIGHT game.  We ran a Northwest Frontier by GASLIGHT game which featured British attacking to seize a Pathan hill fort, rescue Wee Willie Winkie, and recapture the Colossus left behind after the previous punitive expedition.  Robert Seitz scratch built the Colossus from the cover of the  book.

Chris laying out some of the troops for the game
Chris laying out some of the troops for the game

All players had two units and one or two special things, typically a vehicle.  The British approached from both ends of an “L” with the hill fort at the bend.  The British on their left flank fell into the classic gamer trap.  They tried to pry the Pathans out of a village which had nothing to do with their victory conditions.  As a result, they never made it to the Colossus to get it started again.

British helicopters had a bad day
British helicopters had a bad day

The British helicopters pictured above were treated as unarmored conveyances.  As such, the vehicles get no Save rolls.  The pilot, a Main Character, got a Save roll, but both of them failed and went down from a hail of gunfire from Pathans ensconced in the rocky hills.

Indian steam elephants moving inexorably forward
Indian steam elephants moving inexorably forward

On the British left, they had more success.  They advanced steadily toward the hill fort, despite heavy casualties and the early loss of one of the British steam spiders.  (Note the Pathan timberclad war machine toward the right of the image above.)  They would have reached the hill fort to kill Pasha Chrismajadeen and rescue Winkie, but the Russians pushed two squads of infantry into the fort, effectively blocking the British advance.

Another view of the British advance
Another view of the British advance

The players seem to have had a good time.  The game flowed well.  I was happy with the result.

HAWKs Plastic Army for Kids Game

Recipients of free armies from the second iteration
Recipients of free armies from the second iteration

The HAWKs sponsored two iterations of the Plastic Army for Kids project (see previous posts) at Historicon 2011.  All participants were supposed to be 10 or younger, and all of them received a Continental Army, a British Army, a ground cloth, a copy of Big Battles for Little Hands (donated by Phil Viverito of LMW Works and Classical Hack fame), dice, a deck of cards, two tape measurers (donated by Robert Seitz), some road sections, and two hills.  This picture shows the participants from the second iteration.  I think they look pretty happy — even the kids who cried a couple of times when his units ran away or were wiped out.  (He really empathized with those plastic widows!)  All of the kids seemed surprised that they were getting armies when the game was over.

American commander from the first iteration
American commander from the first iteration
British commander from the first iteration
British commander from the first iteration

I was the GM for the first iteration.  Duncan was the GM for the second.  The first time around, the parents sat away from the table and observed.  The second time, the parents sat up near the table and helped.  I thought the former methods was better.  While the parents were trying to help keep the game moving, sometimes they didn’t know Milk and Cookies Rules well and misguided the kids.  More importantly, it was easy for parents to slide from rules help to directing tactics and troop movements.

The British team
The British team
Duncan was the GM for the second iteration
Duncan was the GM for the second iteration
Serious looks before a key die roll
Serious looks before a key die roll

We consider this a very successful club effort.  We plan to do this again for the next couple of Historicons.  Most of the HAWKs provided time and/or resources to bring this to fruition.  During Historicon, at least two big boxes of figures were donated for future efforts.  Some people donated cash on the spot.  Others offered to paint armies next year.  Many came by the HAWKs room and were effusive in their praise of the HAWKs’ efforts to make wargaming approachable by youngsters.  This included not just the plastic army project but a constant offering of kids’ games all weekend.

Frogs Battle at Historicon 2011

North American frogs advance
North American frogs advance

Once again my North American frogs took on Chris’ South American frogs — this time for control of the Suarian idol in the center of the table.  For this game, we used the new character sheets from The GASLIGHT Compendium.  I had also gotten an advance issue of a new figure in this line: frogs riding on crocodiles.  This picture shows the North American heavy cavalry in melee with South American pikemen.  It was a bloody struggle, with only the local, small, flying insects coming out ahead.

South American frogs prepared for battle
South American frogs prepared for battle

The catapult in this picture was home cast with an extra turtle shell used to hold the rocks.  Chris modified some of the Eureka cannon crewmen to be catapult crewmen.

North American frogs advancing on the objective
North American frogs advancing on the objective

The objective for this game an idol in the center of this rocky outcropping.  The North American frogs got there first and occupied the outcropping with three or more units.  At one point, I was sure this was a runaway victory for the North.

The South attacks to take back the outcropping
The South attacks to take back the outcropping

Then the South threw everything they had at recapturing the idol.  This included units, cannon and catapult crewmen, and even the king.  The king in his sedan chair charged a unit of North American frogs and nearly recaptured the idol, but he died in the attempt.  Later, one of the South American frogs did recapture the idol.  Though the North had an additional unit or two to send into the fur ball on the outcropping, the South had four fresh units of lizard auxillaries and frog spearmen to reinforce their position, so I called it a South victory.

South American Type IV Turtle Tank destroyed by a North American cannon
South American Type IV Turtle Tank destroyed by a North American cannon

The melees were so fast and furious on the rocky outcropping as the battle swayed back and forth that I used the new, optional streamlined melee system from The GASLIGHT Compendium.  This kept the game moving so that other players didn’t get bored.

I think this was a very successful game.  There were some young players in the game, assisted by adults, who stayed with the game and remained focused.

Plastic Soldier Project

Complete Set that Each Kid Who Plays in the Game Gets
Complete Set that Each Kid Who Plays in the Game Gets

Previously I’ve posted about the plastic army man project for Historicon 2011.  Briefly, the HAWKs received a large batch of plastic AWI figures from the estate of Wally Simon.  Through a series of painting days, we block painted eight Continental armies and eight British Armies.  We are running two events at Historicon 11 for four kids each.  Each kid who plays in the event walks away with what you see in the picture above.

Of course, they get both a Continental and British army.  In addition they get a copy of Big Battles for Little Hands, in which Milk and Cookies rules are included.  They also get a green ground cloth, some green moss for wooded aries, a set of suede roads, and two hills.  They get a pack of cards a set of six-sided dice.  They get two paper buildings to assemble.  Finally, they will receive a bag of some extra figures that they can take home and paint themselves to supplement their armies.

This is pretty neat gift for a ten-year old kid!

Sammy Ran her First Wargame

The Defense of the Fort
The Defense of the Fort

Sammy ran her first wargame on 2 July 11.  She used my Eureka toy soldiers and teddy bears.  She made all the terrain herself.  The windmill came unpainted from the craft store.  The roads and rivers were made from white foam painted with acrylics.  Note the defensive walls made from miniature blocks.  See the ones arranged to spell “I love GASLIGHT.”

The battles unfolds
The battle unfolds

She used GASLIGHT to run the game.  Since the toy soldiers were originally mounted and organized for Milk and Cookies Rules (units of four) to groups made an eight-figure GASLIGHT unit.  We used 8-sided dice, instead of 10-sided dice, for morale checks.

Note the trees made to look like lollypops.  The log cabin was made from miniature Lincoln Logs that Sammy glued together.

I have more toy soldier units than bear units, so the bears had slightly better stats.  The game was extremely balanced.  When we had to quit, the toys had three full-sized units, a cannon crew, and a handful of beaten-up units.  The bears had two full-sized units, a cannon crew, the fort, and a couple of chewed-up units.  It was a very good game.

Sammy did a nice job running the game.  A couple of times she had to make decisions about ambiguous events, and she made good calls.  Now she wants to run the game at a HAWKs night.

First Play Test of LSNC: Napoleonics

Friday night, Dave Wood, Chris Palmer, Kurt Schlegel, and Eric Schlegel came over for the first official play test of LSNC: Napoleonic Wars.  I was most interested in trying out the skirmish rules and getting some ideas on the numbers for melee, etc.  The scenario wasn’t ideal.  I put a river down the middle of the table with three crossings.  The objective was to be the side that captured two out of three bridges.  An open field battle might have been better for this initial play test.  There was some good give and take.  The basics seemed to work okay, but the numbers I had assigned for morale, etc. needed to be reworked.  The next play test is scheduled for 1 July.

Despite advice to the contrary, we went with the name Look, Sarge, No Charts: WWII for the original rules.  There were two issues with this.  First, because is said “sarge,” may people thought it was a set of rules for skirmish gaming.  Second, since the title sounded goofy, may people dismissed the rules.  For the ACW version, we made LSNC: American Civil War the subtitle.  The title is A Union So Tested, which is from a quote by Joshua Chamberlain.  We will do something similar for Napoleonics, but we haven’t hit upon the right quote yet.

Kurt will be running a LSNC: Napoleonic Wars game at Historicon, so come by and take a look.

Turtles, Aliens, and a Tank

Eureka Miniatures USA sent me some turtles riding alligators (or are they crocodiles?) that will be released soon.  I agreed to paint them up and use them in my frog game (Viva la Rana!) at Historicon.

Eureka turtles riding alligators
Eureka turtles riding alligators

These are fun figures.  There was very little flash except where the alligators’ legs meet their bodies.  This was easily taken off with an Xacto knife.  There was just one turtle body, but there were several right arms, so that you can customize the figures.  I saw these as mounted rifles, so I used mostly the rifle/musket arms.  I will pick up four more at Historicon to make a full unit of 10.

Killer B Gadvoz aliens
Killer B Gadfoz aliens

Killer B makes a bunch of figures of pulp science fiction games.  Their heroes are very large 28mm figures, so I don’t think they mix with a lot of other stuff I have.  Who knows (or cares) how tall aliens are, so their non-humans are quite usable.  These are their Gadfoz aliens.  I have 11 of them.  The two five-packs had enough variety that I was able to identify two as the leaders.  This allowed me to treat the single leader figure as an unattached main character.

Stuart M-5 light tank from Precision Designs
Stuart M-5 light tank from Precision Designs

I have been posting a lot of pulp and VSF stuff lately.  This has been driven by getting ready for the release of The GASLIGHT Compendium and getting ready for Historicon.  I still prefer historical games and think of VSF and Pulp as light diversions.  Most of my WWII skirmish collection is 20mm.  I started getting 28mm WWII when Foundry released their Home Guard figures.  Since then I bought some 28mm Americans to use in my GASLIGHT game against giant ants, as in the movie Them.

This tank game as a multi-part, mixed medium kit.  The turret, body, and tracks/wheels are separate pieces.  The machine guns and tank barrel were metal.  All the bits fit nicely.  There was almost no work to be done on the resin parts other than to wash them to get off the mold release.  I had to drill a hole in the top to insert a piece of wire for the AA machine gun.  The kit did not come with a mount for that gun.

Bronze Age Green Martians

Bronze Age Miniatures Green Martian on Beast
Bronze Age Miniatures Green Martian on Beast

Bronze Age Miniatures makes figures that are perfect as Green Martians from Edgar Rice Burroughs John Carter books.  They are called swamp mutants or something like that.  In this picture, this mounted figure is facing off against two conversions that Chris Palmer made from plastic British colonial figures.

Five of the Green Martians
Five of the Green Martians

Here are five of 10 poses.  Note the figures have four arms and lots of weapons.  The rifles are particularly Pulp sci fi looking to me.

The other five poses
The other five poses

These are the remaining five poses.  The figures seemed to have a lot of mold release and didn’t take to super glue well at first.

John Carter protects Deja Thoris from three Green Martians
John Carter protects Deja Thoris from three Green Martians

For scale, the John Carter and Deja Thoris figures are full 28mm figures.