The HAWKs supported the Harford Community College gaming day, HARCON, this past weekend. The theme for HARCON this year was zombies. Last year we changed our model for supporting HARCON. In the past we ran a handful of games, but we found that many folks at the convention didn’t want to devote four hours to a miniatures game. Last year we set up a large French and Indian Wars game so that a player could take a small group and execute a short, one-hour mission. That worked well for us last year. This year we set up the zombie shopping mall that we built as a club project in addition to a convenience store (“stop and rob”) and parking lot. When players wanted to join the game, we gave them a survivor group and told them to gather supplies.
We used G.A.S.L.I.G.H.T. as the rules for the game. When players searched an area, they made a Save roll. If successful, they drew a random supply chit. Each chit had a certain number of “victory points” as well as an “encumbrance.” Encumbrance was depicted as a reduction in the movement allowance of the figure carrying it. There was no maximum number of supplies a figure could carry, but eventually figures moved pretty slowly as a result of all the stuff they were carrying.
Survivor groups included the Scooby Gang, The A-Team, the Ghostbusters, police, Boy Scouts, Mountain Folk, corporate women in high heels with guns, rampaging nuns, and others. It enabled the players to choose a gang thats or too fit their personality and then play for an hour.
When the smoke cleared, we had about twelve players join us for an hour to 90 minutes, including a number of people who had never played miniatures.