Buck's Blog

The Stream-of-Consciousness Journal of a Wargamer

Work Begins on Combat Patrol(TM): Dark Ages

| October 25, 2017

I have begun to develop a version of Combat Patrol(TM) using the GAMER(TM) engine.  This will be for ancient, mediaeval, pike and shot, and similar periods.  There won’t be huge changes from the WWII version, but the changes will better enable the rules to reflect to differences between modern combat and earlier periods.  I have […]